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Pop can't be used alongside Ruin+Undying, which is just a lot better on Blight unless we're in a tournament setting where you're gonna see Detective's Hunch.Ĭorrupt causes people to walk around, maybe giving you a higher chance of stumbling upon people early on, but often causing them to stumble upon your Hexes if you have them.
#DBD BLIGHT P3 GENERATOR#
This also has great synergy with the Tinkerer build, since it gives you more time to get to the generator after Tinkerer pops.Īll decent slowdown perks, but all of them have issues specific to Blight. As such, Thana gets him a lot of game-slow for free. If you see a gen that isn't sparking, there's a survivor hiding on the other side.īlight is mobile enough to act on basically any information he gets, so basically any information perks are great.īlight is great at getting initial hits, but he abandons chases a lot. Remember to look out for Ruin's sparking, or a lack thereof. If you can eliminate one person before you get to three gens left, that's basically game. You're mobile enough that this combination stops gens from getting done at all for the first few minutes of the game. You don't need add-ons to make Blight strong. The only time I don't get 32k bloodpoints is when the exit gates get opened.
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Like, name another killer where memorizing tree spawn patterns is key. On top of the mechanical skill required to operate this power, Blight makes some things important that are completely worthless on every other killer. You're fast enough that you can often pop up before somebody has time to react to your presence, but the glowing man slamming into walls all over the place isn't exactly subtle. The only reason he's not S is because of Hawkins and multi-floor maps.
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Incredible at crossing long distances in short times. Add on that his power has no charge time and his base stats aren't lowered to compensate, and he's pretty nasty. In the open and at "non-rounded" tiles, Lethal Rush is very likely to get you hits.
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